knock-back - definizione. Che cos'è knock-back
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Cosa (chi) è knock-back - definizione

WIKIMEDIA GLOSSARY LIST ARTICLE
Splash damage; Minmaxing; Min/max; Min/maxing; Min-maxing; Min-max; Role-playing game class; Palette swap; Spray and pray; Gib (video gaming); On rails; Skill tree; Radius damage; Spray and Pray; Noclip mode; Wall jump; Walljump; Wall jumping; Walljumping; Palette swaping; Attract mode; Spam (Team Fortress); Pack-in game; Area damage; Spray & pray; Wall Jump; Flip-screen; Launch title; Area of effect; Damage over time; Win quote; Mudflation; Room-over-room; Area effect; Area of Effect; Spamfire (gaming); Head swap; Continue (video games); Spam (video games); Spam (Computer Game); Play through; 1v1; Flick-screen; Auto-aim; Autoaim; Auto aim; Damage per second; Respec; Launch titles; Launch games; Damage Over Time; Action point (video gaming); Palette-swap; Palette swapped; Palette-swapped; Palette swapping; Palette-swapping; Ghost (video gaming); Gibbed; Wrapping (overflow); Class change; Job system; Point of no return (video games); Away from keyboard; Job class; Kill screen; Spam (games); Spam (computer games); Damage over Time; Job System; Action points; StoogeBot; Pallet swap; Pallete swap; GLHF; Damage-over-time; Spam (computer game); Damage-over-Time; Pray and spray; Multi-load games; Ghost data; Spam (gaming term); Bundled game; Bundled games; Min maxer; Release title; Hall of mirrors effect; Power creep; Powercreep; Power Creep; Triangle jump; Trickjump; Ghost (video games); Title screen (video games); Spam (video gaming term); On-rails; Aim bot; Damage Per Second; Attract sequence; Flip screen; Incremental damage; Ghost (gaming); Graphic content filter; Gibs (video game); System Wars; System wars; Killscreen; No clipping; Continue (video gaming); Title screen (gaming); Trickjumps; Point of no return (computer games); Multiple character control; Multi Character Control; Invincibility (video gaming); Trick jump; Recolor; Recolour; Cooltime; Multiple Character Control; Bundled video game; Gank; Multi-load; Pack-in; Double jump (video gaming); Attract modes; Title screens; Infinite lives; Infinite life; Infinite health; Double jump (game mechanic); Triple jump (game mechanic); Skirmish mode; Console War; Pixel hunting; Knock-back; Knockback; Knock back; Video game terms; Control Points (gaming); Glossary of video gaming terms; Min-Max; Min-Maxing; Playthrough; Damage rate; Video game vocabulary; Inventory screen; Inventory (videogames); Crafting (gaming); Stat points; Skill spamming; Glossary of video game terminology; Launch game; Bullshot (video games); Timed exclusive; Video game glossary; Console generations; Noscope; Smurfing (video games); Control points (video games); ADS (video gaming); Playthroughs; Rage quit; Smurf (video gaming); Respecing; Video game slang; Video game terminology; List of video game terms; Video game jargon; Glossary of video games; Last-hitting (game design); Last-hit; Last hitting; Button mashing; Button mash; Button masher; Teamkilling; Team kill; Team killing; Teamkill; GG (gaming); GG (video gaming); GG (video games); Action point; CPU (video gaming); Game jargon; CPU (gaming); Energy (video gaming); Dead zone (video gaming); DBNO; Day one patch; Popping off; Drop rate (video gaming); 360 noscope; Console launch exclusive; Spam (gaming); VG Glossary; Bottomless pit (video gaming); Completionist (video gaming); Level scaling; Challenge mode; Drift (video gaming); Juggernaut (game mode); Targeting (video games); Waggle (video gaming); Tower dive; Bullshotting; Gamer slang; Crafting system; Pause (video gaming); Game launcher; Anti-RPG; Draft:Anti-RPG (term); Draft:Anti-RPG; Full combo; Ragequit; Toxicity (slang); Postgame (video games); Invincibility (video games); Coyote time; Inventory (video games); Frag (video gaming); Environmental storytelling; Endgame (video gaming)
  • ''A7Xpg'' gives the player the opportunity to continue playing after losing their last life.
  • The player cannot see enemy activity beneath the greyed-out fog of war.
  • Screenshot from ''FreedroidRPG'' showing an "area of effect", or AoE
  • The Konami Code
  • The attract mode for the arcade game ''[[San Francisco Rush: The Rock]]'' showcasing one of the racetracks available to play in the game
  • ''[[OpenArena]]'' title screen
  • Level 256 in ''[[Pac-Man]]'' is considered to be unplayable due to a bug associated with an [[integer overflow]] in the game's code.
  • A simplified example of a skill tree structure, in this case for the usage of firearms

knock-back         
knock-back         
¦ noun informal a refusal or setback.
Knock-knock joke         
COMMON FORM OF CALL-AND-RESPONSE JOKE
Knock knock joke; Knock-knock jokes; Knock knock jokes
The knock-knock joke is a type of audience-participatory joke cycle, typically ending with a pun. Knock-knock jokes are primarily seen as children's jokes, though there are exceptions.

Wikipedia

Glossary of video game terms

This list includes terms used in video games and the video game industry, as well as slang used by players.

Esempi dal corpus di testo per knock-back
1. "I‘d always wanted to be a singer, but was getting the knock–back at auditions.
2. The timidity of the German electorate will also knock back the prospects of structural reform in other sclerotic Eurozone economies such as France and Italy.
3. After the ceremony, guests will then be taken back to the villa to feast on traditional Mexican dishes and knock back Mexico‘s best tequilas.
4. This has to change." The report follows a Government bid earlier this year to target "middle class wine drinkers" who knock back too much at home.
5. Apparently a quarter of young holidaymakers knock back three times as much alcohol in the bars of Spain and Greece as they do at home.